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taleweave-ai/client/src/player.tsx

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import React, { useState } from 'react';
import { Maybe } from '@apextoaster/js-utils';
import { Alert, Button, Card, CardContent, Stack, TextField, Typography } from '@mui/material';
import { Actor, SetDetails } from './world.js';
export interface PlayerPanelProps {
actor: Maybe<Actor>;
activeTurn: boolean;
setDetails: SetDetails;
sendInput: (input: string) => void;
}
export function PlayerPanel(props: PlayerPanelProps) {
const { actor, activeTurn, sendInput } = props;
const [input, setInput] = useState<string>('');
// eslint-disable-next-line no-restricted-syntax
if (!actor) {
return <Card style={{ minHeight: '6vh', overflow: 'auto' }}>
<CardContent>
<Typography variant="h6">No player character</Typography>
</CardContent>
</Card>;
}
return <Card style={{ minHeight: '6vh', overflow: 'auto' }}>
<CardContent>
<Stack direction="column" spacing={2}>
{activeTurn && <Alert severity="warning">It's your turn!</Alert>}
<Typography variant="h6">Playing as: {actor.name}</Typography>
<Typography variant="body1">{actor.backstory}</Typography>
<Stack direction="row" spacing={2}>
<TextField
fullWidth
label="Input"
variant="outlined"
value={input}
onChange={(event) => setInput(event.target.value)}
onKeyDown={(event) => {
if (event.key === 'Enter') {
sendInput(input);
setInput('');
}
}}
/>
<Button variant="contained" onClick={() => {
sendInput(input);
setInput('');
}}>Send</Button>
</Stack>
</Stack>
</CardContent>
</Card>;
}