rules: # wet/dry logic - group: environment-moisture match: type: character wet: true chance: 0.1 set: wet: false - group: environment-moisture match: type: character wet: true temperature: hot chance: 0.2 set: wet: false - group: environment-temperature match: type: room temperature: hot chance: 0.2 trigger: [taleweave.systems.sim.environment_triggers:hot_room] - group: environment-temperature match: type: room temperature: cold chance: 0.2 trigger: [taleweave.systems.sim.environment_triggers:cold_room] labels: - match: type: character wet: true backstory: You are soaking wet. description: They are soaking wet and dripping water. # false intentionally omitted