rules: # wet/dry logic - group: environment-moisture match: type: actor wet: true chance: 0.2 set: wet: false - group: environment-moisture match: type: actor wet: true temperature: hot chance: 0.5 set: wet: false - group: environment-temperature match: type: room temperature: hot chance: 0.5 trigger: adventure.sim_systems.environment_triggers:hot_room - group: environment-temperature match: type: room temperature: cold chance: 0.5 trigger: adventure.sim_systems.environment_triggers:cold_room labels: wet: true: backstory: You are soaking wet. description: They are soaking wet and dripping water. # false intentionally omitted