85 lines
2.8 KiB
Python
85 lines
2.8 KiB
Python
from taleweave.context import action_context, get_system_data
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from taleweave.errors import ActionError
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from taleweave.systems.quest import (
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QUEST_SYSTEM,
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complete_quest,
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get_active_quest,
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get_quests_for_character,
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set_active_quest,
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)
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from taleweave.utils.prompt import format_prompt
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from taleweave.utils.search import find_character_in_room
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def accept_quest(character: str, quest: str) -> str:
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"""
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Accept and start a quest being given by another character.
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"""
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with action_context() as (action_room, action_character):
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quests = get_system_data(QUEST_SYSTEM)
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if not quests:
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raise ActionError(
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format_prompt("action_accept_quest_error_none", character=character)
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)
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target_character = find_character_in_room(action_room, character)
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if not target_character:
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raise ActionError(
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format_prompt("action_accept_quest_error_room", character=character)
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)
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available_quests = get_quests_for_character(quests, target_character)
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for available_quest in available_quests:
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if available_quest.name == quest:
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set_active_quest(quests, action_character, available_quest)
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return format_prompt(
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"action_accept_quest_result", character=character, quest=quest
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)
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raise ActionError(
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format_prompt(
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"action_accept_quest_error_name", character=character, quest=quest
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)
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)
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def submit_quest(character: str) -> str:
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"""
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Submit your active quest to the quest giver. If you have completed the quest, you will be rewarded.
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"""
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with action_context() as (action_room, action_character):
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quests = get_system_data(QUEST_SYSTEM)
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if not quests:
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raise ActionError(
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format_prompt("action_submit_quest_error_none", character=character)
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)
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active_quest = get_active_quest(quests, action_character)
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if not active_quest:
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raise ActionError(
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format_prompt("action_submit_quest_error_active", character=character)
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)
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target_character = find_character_in_room(action_room, character)
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if not target_character:
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raise ActionError(
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format_prompt("action_submit_quest_error_room", character=character)
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)
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if active_quest.giver.character == target_character.name:
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complete_quest(quests, action_character, active_quest)
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return format_prompt(
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"action_submit_quest_result",
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character=character,
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quest=active_quest,
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)
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return format_prompt(
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"action_submit_quest_error_name",
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character=character,
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quest=active_quest,
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)
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