59 lines
1.9 KiB
Python
59 lines
1.9 KiB
Python
from adventure.context import action_context, get_system_data
|
|
from adventure.systems.quest import (
|
|
QUEST_SYSTEM,
|
|
complete_quest,
|
|
get_active_quest,
|
|
get_quests_for_actor,
|
|
set_active_quest,
|
|
)
|
|
from adventure.utils.search import find_actor_in_room
|
|
|
|
|
|
def accept_quest(actor: str, quest: str) -> str:
|
|
"""
|
|
Accept and start a quest being given by another character.
|
|
"""
|
|
|
|
with action_context() as (action_room, action_actor):
|
|
quests = get_system_data(QUEST_SYSTEM)
|
|
if not quests:
|
|
return "No quests available."
|
|
|
|
target_actor = find_actor_in_room(action_room, actor)
|
|
if not target_actor:
|
|
return f"{actor} is not in the room."
|
|
|
|
available_quests = get_quests_for_actor(quests, target_actor)
|
|
|
|
for available_quest in available_quests:
|
|
if available_quest.name == quest:
|
|
set_active_quest(quests, action_actor, available_quest)
|
|
return f"You have accepted the quest: {quest}"
|
|
|
|
return f"{actor} does not have the quest: {quest}"
|
|
|
|
|
|
def submit_quest(actor: str) -> str:
|
|
"""
|
|
Submit your active quest to the quest giver. If you have completed the quest, you will be rewarded.
|
|
"""
|
|
|
|
with action_context() as (action_room, action_actor):
|
|
quests = get_system_data(QUEST_SYSTEM)
|
|
if not quests:
|
|
return "No quests available."
|
|
|
|
active_quest = get_active_quest(quests, action_actor)
|
|
if not active_quest:
|
|
return "You do not have an active quest."
|
|
|
|
target_actor = find_actor_in_room(action_room, actor)
|
|
if not target_actor:
|
|
return f"{actor} is not in the room."
|
|
|
|
if active_quest.giver.actor == target_actor.name:
|
|
complete_quest(quests, action_actor, active_quest)
|
|
return f"You have completed the quest: {active_quest.name}"
|
|
|
|
return f"{actor} is not the quest giver for your active quest."
|