fix(gui): limit stride to lesser of tiles and server values
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@ -35,7 +35,7 @@ export function ImageControl(props: ImageControlProps) {
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});
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});
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// max stride is the lesser of tile size and server's max stride
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// max stride is the lesser of tile size and server's max stride
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const maxStride = Math.max(controlState.tiles, params.stride.max);
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const maxStride = Math.min(controlState.tiles, params.stride.max);
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return <Stack spacing={2}>
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return <Stack spacing={2}>
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<Stack direction='row' spacing={4}>
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<Stack direction='row' spacing={4}>
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