fix edge logic
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196ef46750
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@ -115,7 +115,7 @@ def make_tile_mask(
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# build gradients
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edge_t, edge_l, edge_b, edge_r = edges
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grad_x, grad_y = [int(edge_l), 1, 1, int(edge_r)], [int(edge_t), 1, 1, int(edge_b)]
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grad_x, grad_y = [int(not edge_l), 1, 1, int(not edge_r)], [int(not edge_t), 1, 1, int(not edge_b)]
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logger.debug("tile gradients: %s, %s, %s, %s", points_w, points_h, grad_x, grad_y)
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mult_x = [np.interp(i, points_w, grad_x) for i in range(tile_w)]
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