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textual-engine/docs
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feat(data): organize strings by entity, script, signal and verb
BREAKING CHANGE: this renames almost all of the strings in the game.
This new naming follows a conventional based on the entity type,
script type, and signal or verb. All worlds need to be updated.
2021-07-17 16:25:15 -05:00
..
README.md add readme, license, docs index 2021-05-15 18:09:57 -05:00
architecture.md fix(actor): allow behavior scripts to search current room 2021-07-02 12:35:02 -05:00
development.md fix(docs): add more explanations to style guide 2021-07-02 14:03:16 -05:00
events-command-local.svg fix(docs): show major event flows 2021-05-31 09:20:11 -05:00
events-command-remote.svg fix(docs): show major event flows 2021-05-31 09:20:11 -05:00
events-world-create.svg fix(docs): show major event flows 2021-05-31 09:20:11 -05:00
events-world-load.svg fix(docs): show major event flows 2021-05-31 09:20:11 -05:00
getting-started.md fix(docs): cover mechanics, metadata, and modifiers in world templates 2021-06-27 12:45:17 -05:00
locale.md feat(data): organize strings by entity, script, signal and verb 2021-07-17 16:25:15 -05:00
readme-demo.gif fix(docs): add animated snippet to readme 2021-06-04 01:08:06 -05:00
readme-snippet.png fix(docs): add snippet image to reamde 2021-05-27 19:07:05 -05:00
services.md feat(tokenizer): decouple actor and tokenizer through token-command event 2021-06-20 23:13:46 -05:00
world-templates.md feat(data): organize strings by entity, script, signal and verb 2021-07-17 16:25:15 -05:00

README.md